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G R E E N > You enter the door and find yourself in a glass box, suspended in the deep, dark ocean. Darkness surrounds you on all sides and once in a while, the box shakes. It'll be clear enough after a while that that's because of the movement of the water. The deep, dark water that they're surrounded by. Once in a while, something moves in the darkness, unnaturally large and much too close for comfort. Then... the noises. The moans and hisses of things living out there, in the deep. Then the words appear: |
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[ it is, but then also... ]
Wait, no. No, something must have happened if I rolled the dice and it landed on your number.
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I know you're probably right but it really sucks to think about so can we just. Not. For a minute.
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[ it's not fine, but he'll be respectful. ]
If something does start happening just let us know? And... I'm sorry. I shouldn't have rolled it, that's not the solution to this dilemma.
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S'not your fault I have shitty luck. Really.
[He looks away.]
You don't gotta apologize for it. We're not outta the woods yet.
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Whatever game this is, we can't play it. When we roll the dice it isn't just you we could affect. It could be Sara, or myself, or anyone else from the other group. Whoever is doing this wants us to roll and hurt people by doing so.
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[This is a shitty game that's trying to make them hurt each other. Why? He's not sure. But what really matters is:]
There's gotta be another way.